🎣 fish
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A fishing game that lives in your server. Cast into eight waters, watch the shadows circle your line, and press the numbers in order before your catch gets away. Then keep it, sell it, trade it or gift it.
How it plays- Cast with
/fish. Every water costs scutes and holds its own fish, from the calm Pond to the pitch-black Deep Sea. - Watch the shadows. When something bites, its shadow swims among the others in an animated scene. Which one is yours?
- Reel it in. Press the buttons 1 → 2 → 3 in order. Heavier and rarer fish fight harder, and slow hands lose them.
- Land it. Every catch has its own weight, a size class from tiny to record, and its exact odds, shown as “1 in X”.
- 260 hand-crafted pixel fish across 8 waters, from common carp to legendary sea monsters
- Shiny, Gold and Rainbow variants: 1 in 500, 1 in 5,000 and 1 in 50,000
/dexlists every species, and/chestshows your whole collection in one picture/chest variant:tracks your shiny, gold and rainbow dex separately/showcasepins your three proudest catches to your profile
/tradesells a fish for scutes or swaps fish for fish. Both sides change hands at once, so nobody gets scammed./givegifts a fish to a friend/bestand/leaderboardshow the best catches and the richest players- Random events for everyone: Golden Hour, Big Ones Biting, Feeding Frenzy and Legend Sightings, with a DM when one starts (turn it off any time with
/notify)
- Lures in
/shopmake shiny, gold or rainbow fish twice as likely for a number of casts - They always cost more than they earn, so they help you chase the dex, never buy your way to the top
- No permanent boosts, no loot boxes, no pay-to-win
/bagholds your kept fish, which slowly lose value, so fresh catches sell best/dailyfor free scutes,/payto send scutes,/profilefor your stats/deletedataremoves everything stored about you
Free to play. Every fish, every feature, for everyone.