BR1 is a public community Discord built around the games and projects created by the BR1 team. It’s a place for players, fans, and curious newcomers to come together, explore what the team is working on, and stay connected with the latest updates.
What you can expectThe server brings people together around BR1: INFINITE, Mini Arena, and the wider world of Web3 gaming. Whether you want to follow announcements, chat with other members, or simply learn more about the projects, this community gives you a direct way to stay involved.
A community for gaming fansIf you’re interested in new game experiences and Web3 partnerships, BR1 is designed to keep you in the loop. It’s a public space where members can dive into the team’s work, discover what’s happening next, and meet others who share the same interest in the ecosystem.
Stay connectedFrom game updates to community discussion, BR1 is a place to browse, learn, and participate. It’s open to anyone who wants to see what the team is building and follow along as the projects continue to grow.
Kill-to-Earn, as you play BR1: INFINITE, for every player you kill you earn rewards paid in $USDC. Kill-to-Earn rewards are distributed based on each in-game eliminated, as such that the eliminating player will earn the greater of 10% or the Spawn Fee for every player eliminated.
Pay-to-Spawn, to join a BR1: INFINITE server, you must confirm your ‘Risk Mode’. ‘Risk Modes’ are the equivalent of game modes. There are $0.00 Entry Servers (Free), $0.25 Servers, $1.00 Servers and $5.00 Servers.
Exit Through Elimination. When you are eliminated, you retain 85% of your denominated earnings, are kicked out of the game and prompted to either ‘Spawn Again’ or ‘Return to Lobby’.
Using the above example, if you are eliminated with $20.00 $USDC on you, you retain $17.00 $USDC and are kicked out of the game.
The BR1: INFINITE map is a non-generative, meticulously crafted island designed to funnel users towards the center.
As users work their way towards the center, they go through different obstacles/barriers that limit their ability to travel back towards the edge, thus forcing a higher concentration of users at the center. As you travel inwards, you find stronger weapons and access to more ammo and equipment.
The map is 6 KMs in diameter with spawn points distributed across the edge of the map to support in excess of 200+ users.