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This is the most important rule. Simply DO NOT touch or otherwise take anything that is not yours.
Failure to follow this rule will result in an INSTANT BAN from the server without opportunity for appeal.
Do not grief other people’s builds.
Do not alter the landscape (wilderness) if you don’t intend to build on it.
Do not attack other players without their permission. Refer to Rule 9 for PVP rules.
DON’T BE A JERK
The server chat is for all ages. That means no racism, sexism, foul language or other discriminatory comments.
Do not harass or troll other players on voice chat or in-game.
No spam or advertising.
You are encouraged to only speak English in the chat to avoid unnecessary conflicts.
NO HACKS / NO CHEATING
Do not use X-ray, block/item duplication hacks, fly-hacking or bug exploits.
ASK FIRST if you are unsure about using any third-party tool that can potentially be considered cheating.
CERTAIN GRINDERS ARE PROHIBITED
Grinders of these types are NOT ALLOWED under ANY circumstances:
Local entity count on other mob grinders should not exceed 300.
These rules exist to reduce lag and balance the barter economy.
These guidelines will help you avoid unnecessary conflicts.
TERRITORIAL RULES, BUILDING & LAND CLAIMS
Players may claim territory in the wilderness outside the boundaries of other territories and may enforce their own rules within them as long as they do not interfere with server rules.
Do not build within territory already occupied by other players without their permission.
Your territory should be out of (bow) firing range of existing claims (around 100-128 blocks). It can be claimed by using walls, signs, or other man-made boundaries.
If building in a city with available building plots, please refer to that city’s mayor for prices and city building guidelines.
Abandoned buildings can be removed by the territory’s active owner once that player is inactive for 3 months, but try to contact the player beforehand. Leftover materials should still be made available to that player in case they were to return.
Avoid building too many Redstone and entity-heavy machines too close to each other. This will cause lag that affects the entire server, especially near spawn. Consider dividing cities into organized districts to avoid this.
Rare biomes such as Ice Spikes, Mega Taiga, Jungles and Mesa cannot be wholly claimed by any one person. Do not decimate these resources as others are likely looking to build on or harvest them.
NETHER AND THE END RULES
Unimproved Nether belongs to no one. You are welcome to build and improve it as you see fit. However, please do not make changes to others’ builds without their permission. Again, please label your things to avoid conflict.
If you are unsure how to properly connect your portal to the Nether, ask for help. We work very hard to keep a robust transportation system and are happy to safely connect you to the closest main line for easy travel to and from spawn.
You are discouraged from building above level Y=116 in the nether. These levels are reserved for the construction of the Nether Express, a carefully planned superhighway that cannot be rerouted to accommodate other builds. If you decide to build in this area and your build conflicts with the Nether Express, you will be relocated.
Do NOT connect a line of any kind to a Nether Express tunnel. You may only connect directly to your nearest hub. Again, if you don’t know how to do this, ask for help. Unauthorized connections will be removed as soon as they are discovered.
The End is very difficult to navigate unless you are well equipped. The Dragon may be summoned at any time by a player seeking to fight it. Do not venture into The End without understanding the risks involved.
DO NOT BEG
This is a survival server. Do not ask for items spawns.
Teleports are used ony for legitimate moderator activities.
DO NOT MASQUERADE AS A MODERATOR OR ADMIN
Do not falsely claim to be admin, owner, or moderator.
Do not threaten to ban other players from the server.
PVP ONLY WITH CONSENT
Spawn-killing is NOT allowed.
PVP is allowed for consented dueling and as a way for town groups to enforce their own territory rules.
The excessive, unwarranted usage of PvP will not be allowed to continue. Do not abuse this rule.
Upon death, the attacker must secure the belongings of the dead in a chest and leave them to be reclaimed.
Bans and Correctional Policies
The Fine Print (or how I got banned for being a jerk and not reading the rules).
The repercussions for breaking the rules depend on the rule broken and the conditions under which they are broken. Obvious disregard for theft (1), griefing (2) and cheating rules (4) will result in an instant ban. The difference between misunderstandings and intentional malice is made very obvious in the server logs and moderators are trained to spot the difference. For rules 1 and 2, under the condition that malice was the intent, moderators are encourage to instaban with the reason stated in the ban. (“Perma-ban: Theft is not tolerated on this server.”)
In cases where it is less obvious, a decision will be made by the moderators as a group. All other rules (3, 5, 6, 7, 8, 9) are also subject to this method. Specifically, two moderators can make a decision or if only one is available at the time, they can use the Ravenkraft Staff Facebook group to get feedback from other moderators. If a moderator is waiting on feedback from the others and they have reason to be concerned about the server while offending party is online, they should temp ban the offender with the reason: “Temp-ban: pending investigation”
Repercussions for breaking rule 5 are subject to the rules of that territory first and when this proves to be unhelpful, a moderator should be involved to enforce in accordance with the other rules. Repercussions for breaking rules 6, 7, 8 and 9 will follow this pattern: Kick, kick, temp ban (one week), perma ban. Ban appeals can be submitted to the forums and will be addressed by a forum moderator.